Is Mobile Social Gaming the Future?
Trying to understand audience of social gamers for mobile do they really exists?It is the user-base who play games on Facebook and look for something similar on iPad and iPhones ?Based on the chart below I can see that downloadable games have much bigger potential for now (if you earn 100K$ year spending 0.99$ for an app can be reasonable and if you are mainly from US).But if you look at Top Grossing in App Store currently games from Pocket Gems and TeamLava are doing pretty well.
And what about high end games market for mobiles and tablets ?Do they have potential I mean games which will cost from 5$-30$?
What do you think porting all top social game mechanics with high end graphics will work on these platforms?I think it is really different audience and balancing of social for mobile will be a very different task do do.Maybe they are currently sitting on Top Grossing first position but who knows how is the Top Grossing calculated is it by revenue?Installs?or what?